
Subclass - Life is an amazing subclass, as the Disciple of Life ability boosts the effectiveness of healing spells.

The Light and Trickery Domains also have decent spells, so they aren't totally useless and you shouldn't feel pressured to always go for Life. Spells & Cantrips - The restriction regarding casting bonus action spells from D&D is gone in Baldur's Gate 3. This means that Clerics can now cast Cure Wounds and Healing Word in the same round. As such, these are the two best first-level Cleric spells in the game, as it doubles your healing potential in the same round. Prayer of Healing is an amazing second level spell, as it heals a lot of damage when used outside of combat.įeats - Keeping the Cleric alive is the top priority for this class, so Heavily Armored and Shield Master are the best choices. This is the most straightforward class in D&D, but that doesn't mean it has to be boring. RELATED: D&D: Things You Didn’t Know About Githyanki You can make them heavy damage dealers, total tanks, or front-line all-around characters. Specialty – Fighters are the best melee combatants in Early Access. They start with Heavy Armor/Shield proficiencies, can heal as a Bonus Action with Second Wind, and have a high base Hit Dice score. The people who want to play a ranged warrior should go for Ranger instead.

Race – Githyanki and Zariel Tieflings gain a Strength bonus. Humans and Half-Elves can also pump points into Strength.īest Stats – Strength, Constitution, Dexterity.
